The Blender Plugin
If you do not know what blender is, visit blender.org to learn about the most complete open source 3d suite.
I am working on a blender plugin. I have the feeling that someone more clever and with more free time, insight and joy should do this.
Anyway, I will post on blenderartists.org on maybe somebody jumps on the train.
There must be many ways of achieving nice results with blender and DOMiao, I have chosen a painless one. No Inpainting, no object- wise clipping, no visualization of the resulting clipping areas, no fancyness.
All that is done is change the clipping range of the camera in a defineable number of steps.
This will work only on a tiny number of scenes, but since I am bad in setting up those scenes anyway, I dont have much to test. :)
It should be quite easy to find out, whether it works with your model, as there is only one parameter.
Here is what you should do:
- select your camera and go to edit tab (F9)
- Click on (Show) Limits and while in Cam View (0) adjust (Clipping) Start and End.
- run the script. It will do as many renders as you have specified layers and tries to save them to /home/felix.
The plugin is included in the archive.
